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GEGA 010
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GEGA010.iso
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Mods
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Doom 3
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BloodyScreme
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bloodymess.pk4
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particles
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blooddrop.prt
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Text File
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2004-08-03
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3KB
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103 lines
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle blooddrop {
{
count 120
material textures/decals/blood_drop2_d
time 3.000
cycles 1.000
bunching 1.800
distribution rect 50.000 50.000 0.000
direction cone "1.000"
orientation aimed 1.000 0.500
speed "-20.000" to "200.000"
size "1.950" to "0.300"
aspect "1.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.000
fadeOut 0.000
fadeIndex 0.000
color 0.475 0.475 0.475 1.000
fadeColor 0.000 0.000 0.000 1.000
offset 0.000 0.000 -20.000
gravity world -15.000
}
{
count 120
material textures/decals/blood_drop2_d
time 3.000
cycles 1.000
bunching 1.800
distribution rect 100.000 100.000 0.000
direction cone "1.000"
orientation aimed 1.000 0.500
speed "-20.000" to "100.000"
size "1.950" to "0.300"
aspect "1.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.000
fadeOut 0.000
fadeIndex 0.000
color 0.455 0.455 0.455 1.000
fadeColor 0.000 0.000 0.000 1.000
offset 0.000 0.000 -20.000
gravity world -5.000
}
}
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle blooddrop_2 {
{
count 120
material textures/decals/blood_drop2_d
time 3.000
cycles 1.000
bunching 1.800
distribution rect 50.000 50.000 0.000
direction cone "1.000"
orientation aimed 1.000 0.500
speed "-20.000" to "200.000"
size "1.950" to "0.300"
aspect "1.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.000
fadeOut 0.000
fadeIndex 0.000
color 0.490 0.490 0.490 1.000
fadeColor 0.000 0.000 0.000 1.000
offset 0.000 0.000 -20.000
gravity world -15.000
}
{
count 80
material textures/decals/blood_drop2_d
time 3.000
cycles 1.000
bunching 1.800
distribution rect 100.000 100.000 0.000
direction cone "1.000"
orientation aimed 1.000 0.500
speed "-20.000" to "100.000"
size "1.950" to "1.100"
aspect "1.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.000
fadeOut 0.000
fadeIndex 0.000
color 0.490 0.490 0.490 1.000
fadeColor 0.000 0.000 0.000 1.000
offset 0.000 0.000 -20.000
gravity world -5.000
}
}